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材質指定和編輯

執行創意材質貼圖作業,例如並排、鏡射、印花放置、模糊、雲形線貼圖、毛皮貼圖、UV 拉伸及鬆弛。 

最小二乘共形映射 (LSCM) 方法可讓您最小化材質變形。

使用「彩現到材質」功能,烘烤每個物件的材料和照明到新材質貼圖。

使用最多 99 個 UV 集實現材質分層。載入向量圖形做為材質貼圖,以便用動態解析度進行彩現。

3ds Max 中的進階材質貼圖