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頭髮和毛髮效果

使用毛髮選取和型式設定工具,例如剪切、梳理和成束等工具,直接在視埠中操控頭髮和毛髮。為頭髮添加打結和毛燥效果,以設定頻率和速度的動畫。將任何來源物件用作頭髮縷。

使用「雲形線變形」,將雲形線加入到一縷頭髮來用做控制導引,以便為頭髮設定姿勢、設定關鍵點,或指定動態目標。建立擬真動態模擬,包括碰撞、重力、剛性、根控制和阻力。

頭髮和毛髮的擬真動態效果