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卡通描影程式

將 3D 場景轉換成具有非相片擬真風格的生動卡通動畫。模仿手繪、傳統卡通、漫畫書和日本連環漫畫冊/動漫外型。在 3D 環境中工作,以建立複雜的轉變、相機追蹤和模擬效果。利用開放式畫風以及對線型式、放置位置與寬度的精準控制來建立外框。在適用於 Maya 的 mental ray、Maya 軟體或硬體彩現程式中彩現結果。

建立卡通動畫